Mint
Built by Alex Carrabre and Tamrat Alemu, Mint is a chat-first 3D creation platform for generating, editing, and publishing interactive worlds built from Gaussian splats and 3D assets.
The Experience
Mint explores what it would feel like if creating a 3D world was as simple as describing an idea in natural language.
- Prompt-driven world creation
- Editable and playable 3D scenes
- Publishing and sharing directly from the browser
Instead of treating AI generation as a static output, Mint focuses on making generated worlds interactive, revisable, and usable inside a complete creation workflow.
How It Works
Users begin with a prompt, image, or reference set inside a chat-based interface. A spatial agent gathers intent, generates previews, supports revisions, and produces a final interactive scene.
Marble powers the core world-generation layer, producing splat environments, panoramic imagery, and collider data that are rendered and published through Mint Studio.
Stack
- Marble for world generation
- SparkJS + Three.js for realtime rendering
- React Three Fiber for interactive scene workflows
- Custom agent-driven creation and publishing systems
What’s Next
- More capable spatial creation agents
- Expanded editing and composition workflows
- Faster iteration between prompting, revision, and publishing
Additional demos and experiments available through Mint on X here.
More showcases
June 2026
Gaussian Splats in VR
How one developer turned Gaussian splats into a new language for building interactive worlds.

May 2026
AI-Native 3D Pipelines with fal
Building realtime 3D workflows with Marble (Image Blaster), fal, and Claude Code.

December 2025
Splat Collider Builder Tool
Lightweight collision tooling for interactive Gaussian splat scenes.
